Catalog

Six expeditions

All six run at a fixed 60 Hz timestep with seeded generation, are fully keyboard-playable, and never touch the network once the page has loaded.

Precision Vector Platformer ALPINIST

Summit Climber

Read the wall. Time the swing. Do not look down.

Base
1840m
Summit
4210m
Station
Lake Louise, AB
Begin expedition →
Ice Track Racing GUIDE

Glacier Drift

Grip is a rumour out here.

Base
402m
Summit
655m
Station
Great Slave Lake, NT
Begin expedition →
Tactile Grid Strategy GUIDE

Polar Rescue

The floe you crossed is not the floe you return on.

Base
3m
Summit
61m
Station
Resolute Bay, NU
Begin expedition →
Vector Target Shooter ALPINIST

Aurora Sight

Light bends. Aim where it will be.

Base
980m
Summit
2110m
Station
Aurora Ridge, YT
Begin expedition →
Endless Slope Runner SUMMIT

Avalanche Escape

It is behind you. It is always behind you.

Base
1120m
Summit
2830m
Station
Whistler, BC
Begin expedition →
Pathfinding Puzzle ROOKIE

Yukon Gold Maze

The torch is the only map you get.

Base
-240m
Summit
118m
Station
Klondike, YT
Begin expedition →

Control schemes at a glance

ExpeditionGenrePrimary inputsScoring
Summit Climber Precision Vector Platformer Mouse / ← → · Hold Space / Click · Shift One point per metre gained. A clean plant with grip to spare banks a rising streak multiplier.
Glacier Drift Ice Track Racing W / ↑ · A · D / ← → · S / ↓ · Space Gates pay by entry speed; a sustained drift angle multiplies the payout up to x4.
Polar Rescue Tactile Grid Strategy ← ↑ → ↓ / WASD · Click a tile · R Wildlife recovered x sector number, plus a bonus for every turn left on the clock.
Aurora Sight Vector Target Shooter Mouse / ← → · Click / Space · Shift Each target pays its remaining altitude; a multi-hit beam multiplies the whole chain.
Avalanche Escape Endless Slope Runner A · D / ← → · Space · ← → (airborne) One point per metre descended, plus rotation bonuses banked only on a clean landing.
Yukon Gold Maze Pathfinding Puzzle ← ↑ → ↓ / WASD · E · Hold Shift Nuggets x depth, plus everything left on the torch meter when you reach the exit.